How to async task in Unreal Engine
Unreal Engine has a nice feature called AsyncTask, which is used to execute a code asynchronously. It works by running certain code on a specified thread, and this functionality is mostly used when the task is heavy enough to be executed instantly without blocking the game thread. It also provides a solution to all issues arising from multithreading, in particular, accessing parameters from one thread that are supposed to be used and/or edited in another thread....